/monti[licious]
Super Soldier
hab ich schon mal im HL2 Thread gepostet
Weisman and Bullock both explained how they want every class of mech to really matter in this game; it's not just a race to the heaviest, most powerful mechs. The designers want to reward you for picking a mech and sticking with it -- you will gain experience and become better at piloting your chosen mech, and that will translate into better accuracy and damage with weapon systems.
Tomb Raider 9: Kompletter Neuanfang mit düsterem Open-World-Szenario