MacX
Light Guard
Ich wittere einen Trend. Nachdem Tim Willits vor kurzem für RAGE eine Spielzeit von 15 Stunden angegeben hat, prophezeit Chris Rhinehart (Human Head) für Prey 2 nun ebenfalls eine Spieldauer von 15 Stunden. Allerdings soll die Spielzeit wesentlich länger sein, wenn man die Welt vollständig erkunden möchte und alle Nebenquests mitnimmt.
Prey 2 soll 2012 für PC, Xbox 360 und PlayStation 3 erscheinen.
Quelle:
Eurogamer
Im selben Interview erwähnte Chris Rhinehart auch noch einmal, warum sie sich bei Prey 2 gegen einen Multiplayer-Modus entschieden haben."We're targeting, for the average player, at least around 15 hours to play through. But because there are so many open world activities you can do when you explore around and find different things, it's hard to put an upper cap on it.
"I guess if someone were to haul ass, they might be able to get through it under that. But I could haul ass through many open world games and get through them in a handful of hours."
Ich befürworte Human Heads Stellung zum Multiplayer. Wie sie allerdings jetzt schon Angaben über die Spieldauer machen können, erschließt sich mir nicht ganz. Sie scheinen sich wohl schon im Endstadium der Entwicklung zu befinden."I love playing multiplayer. My big thing with that, if you're not going to be able to beat or exceed Call of Duty, don't do that kind of multiplayer, to be perfectly honest.
"If you're going to do multiplayer, do something else that fits with your style of game, and something that's going to be really fun, that's going to get people to play together in this game.
"The other thing is, I would want to make sure developers put their focus in the right place and area. Taking and watering down both single-player and multiplayer is not good for the developer. It's not good for the publisher. It's not good for the game player.
"It's better to focus your energy on one or the other. If there's a focus issue and you need to be able to focus on one, do that."
Prey 2 soll 2012 für PC, Xbox 360 und PlayStation 3 erscheinen.
Quelle:
Eurogamer
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